Thea Render Benchmark

  четверг 09 апреля
      22

Physically-based Materials. Physically-based Materials. Presto has been coded on the GPU with the same principles for materials and lights like on the CPU so that you can get the same superior quality of Thea Render. Cinebench R20 provides improved benchmark accuracy for current and next-generation CPUs to test if a machine runs stable on a high-CPU load, if the cooling solution of a desktop or notebook is sufficient for longer-running tasks to deliver the full potential of the CPU, and if a machine is able to handle demanding real-life 3D tasks.

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It would be a CUDA app, none of the control panel settings have anything to do with it, there are no settings to set. The CUDA core are there, they get used, that’s all there is to it.Is it ACTAULLY 10X slower or is it just the number you get on their benchmark?

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The way the CPU and GPU renderers work is totally different, GPU raytracing is much more brute-force intensive, I wouldn’t be surprised to be a bit disappointed at the performance of one 2080Ti vs a monster Threadripper in a not-apples-to-apples comparison. PeterB:Lastly, when I run the gpu settings, it doesn’t render some of the lights in the scene, whereas CPU does.The GPU and CPU renderers are different, they support different features, and you need to optimize your scenes differently depending on what you’re going to use to render it. I use iRay with 4 1080Tis, and the point is NOT that I couldn’t possibly get a similar result about as fast on a CPU renderer like Brazil if I spent days optimizing settings, the point is very realistic rendering without fussing about with optimizations. I didnt know that.Seems to me like a big waste of money buying the 2080ti if the speed is so slow. If I don’t figure out what Im doing wrong, I’ll downgrade. Whats the point of the card if it’s not rendering efficiently?

I really dont get it.And as for different settings in vray when using gpu rendering, I guess I have to trial and error it? An entire emmissive light panel is dark in GPU mode. I have to play around with it.But I still think my settings must be wrong. This card can’t be this slow.

I use V-Ray GPU rendering a lot now and I like the speed in comparison to my DualXeon (32x3,2GHz). My impression was one 1080ti is so fast like my old DualXeon.I was quite disappointed by the fact, that the new V-Ray based on the “new approach” without subdivs was quite slow. So, a well adjusted LC+IM setup allow me to render an interior scene in high res in 20min in the past. Jumping from LC+IM to LC+BF cost some render time. So, one 2080ti in BF+LC allow to render my interiors in 20min again. Old speed, but the detail quality is very nice, no splotches anymore and fine details are kept. Finally I bought two 2080ti and get my complex train interiors in approx.

If I render per 2x2080ti and 1x1080ti than I get approx. But most I use the 1080ti for system/Rhino/display and the 2x2080ti for rendering only. So I get the best stability. If something should crash, than not the display.Also I found the GPU mode is faster if I disable the progressive mode. (min/max subdivs 1/100 works for quite universal).The Hybrid-Mode doesn’t help so much, so my DualXeon could help to save 10% of the render time most, but it’s not worth for me - I get heat problems for the CPU since the GPUs are heating to much. Why you guys bother about GPU rendering in Vray.?

Vray GPU render sucks. Its not stable. Its not accurate. It not work the same way as CPU.There are better GPU rendering solutions on the market.The Chaos Group present their GPU rendering videos working in many GPUs in SLI mode. That is why in all youtube videos we get excited about gpu potencial.

But most consumers wont have the possibility to have/buy/spend 20,000 dollar on video cards.Its better to have a powerful CPU and render in there. (Threadripper)Or have give a try on other softwares. Like, Octane / Thea Render / Redshift / Clarisse / Arnold.Octane and Thea Render have full integration in Rhino. Their are great. Thea is realy simple to learn and works like charm with nvidia cards.I have using vray at my architecture office and i have to say that more time i spend in vray i realise that vray is to much time consumer to get a great image.

Thea Render Benchmark

But this is my only opinion. Hello,V-Ray for Rhino is not forward-compatible, meaning projects done with V-Ray Next will not be read correctly with V-Ray 3.6 or older versions. If a project is opened using an older V-Ray version than the one it was created with a prompt message will offer wiping all V-Ray data to ensure file stability.If you wish to keep a specific project file compatible with v3.60.03 you can keep a copy of it as it is and the migrate the original to v4.10.01. In case you want to reuse parts of old projects without modifying them, simply copy what’s needed to a new project and then do not save the source files when the job is done.Be advised that V-Ray Next for Rhino licenses also work with V-Ray 3.6, allowing anyone who purchases an upgrade to complete unfinished projects using V-Ray 3.6 if needed.For more info, visitIf you have any questions related to V-Ray or have stumbled upon any technical difficulties while using it, please let me know!Kind regards,Peter.